Hitscan Weapons Test 2 Patch Notes - July 5th

 • Jul 10, 2018

Hitscan Weapons Test 2 Patch Notes - July 5th

Visit here for the original patch notes!


 Updates

  • Implemented enhancements to anti-cheat (more still planned).


Gameplay

  • Weapon tracer effects have been updated.
  • Base health reduced from 1500 to 1200.
  • Starting armor increased from 100 to 200.
  • Armor from items reduced from 200/250/300/350 to 100/150/200/250.


Weapons

  • Weapon damage changed from 100/120/140/160% per rarity to 100/110/120/130% per rank.
  • The damage of common pool weapons has been increased across the board.
  • Sniper Rifle
    • Headshot damage reduced from 150% to 100%.
  • Venom Pistol and Auto rifle removed from the game temporarily
  • Burst Rifle, Revolver and Heirloom Rifle are now hitscan weapons.
  • Assault Rifle
    • Added to the game as hitscan weapon
  • Burst Rifle
    • Fire rate reduced from 0.8s to 0.7s.
    • Clip size increased from 18 to 30.
    • Reload time increased from 2s to 2.9s.
    • Accuracy values adjusted.
    • Added damage falloff.
  • Crossbow
    • Fire rate reduced from 0.55s to 0.4s.
  • Heirloom Rifle
    • Fire rate reduced from 0.6s to 0.3s.
    • Accuracy values adjusted.
    • Damage falloff adjusted.
  • Revolver
    • Reload time increased from 1.9s to 2.4s.
  • Shotgun
    • Fire rate reduced from 1.1s to 0.8s.
    • Damage falloff adjusted.
  • SMG
    • Added to the game.
  • Sword
    • Damage increased from 620/680/740/800 to 690/760/830/900.


Abilities

  • Barricade
    • Duration reduced from 4/6/8/10 to 3/4/5/6.
    • Health reduced from 6250 to 3000.
  • Wall
    • Health reduced from 6000 to 3000.
    • Cooldown reduced from 14/12/10/8 to 9/7/5/3.


Bug Fixes

  • Fixed a bug where players could repeatedly hear chicken jump sounds.
  • Fixed a bug where crouched players appeared standing in relevancy.
  • Fixed a bug where pre-game lobby music was too loud.
  • Fixed a bug where remapping jump to numpad 0 caused the numpad 0 key to repeat its last action.
  • Fixed a bug where audio was playing while the game was minimized.
  • Fixed a bug where Long Bow could no longer headshot.
  • Fixed several glitches involving Potions.
  • Fixed a bug where players could occasionally not pick up items.
  • Fixed a bug where turrets were not taking damage from projectiles.
  • Fixed a bug where players could hear chest opening sounds when chests popped into relevancy.
  • Fixed a bug where SMG twitches to the right when shooting.
  • Fixed a bug where players could not reload while mounted.
  • Fixed a bug where players could hear audio when the window was not in focus.


Currently Investigating

  • Class Selection icons have duplicate icons for the Abilities.
  • Jumping from the Zeppelin will play the landing sound FX.
  • Issues with Mage abilities.
Load Next Article
1
316
NEXT ARTICLE
Keemstar's $100,000 Thursday Realm Royale Results Week 1